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When Hugh Williams wakes up and discovers a child named Diana, everything seems a bit off. He’s in a full space suit, and ...
After going hands-on with PRAGMATA for the first time, it's starting to feel like the perfect blend of quirky Capcom charm ...
Resident Evil had me hiding, Pragmata made me solve puzzles mid-fight, and Onimusha nearly broke my sword hand. I got my ...
While this latest hands-on session with Pragmata felt familiar, this time Capcom threw in a boss battle.
Pragmata's hack-and-blast spin on traditional shooting is one of Capcom's most interesting ideas in years, but not everything in its latest demo feels quite so smart.
Capcom's Pragmata has a new system for shooting mechanics, asking you to do a hacking mini-game before each enemy encounter.
After five years, Pragmata could have been unambitious, but instead, it's a fascinating and innovative sci-fi game with heaps ...
Capcom has been enjoying quit the run over the last few years, but 2026 might be its best year ever if things break right.
Capcom reveals Pragmata’s hacking gameplay, creepy android Diana, and new enemies like The Walkers and SectorGuard at ...
Why Pragmata's bot-hacking isn't just a gimmick tacked onto its shooting: it's a unique pacesetter with big potential for ...
That brings us to Resident Evil Requiem, the latest entry in a series that has spent the better part of a decade reinventing itself. What I played of the ninth mainline game in the long-running ...
Games like this represent Capcom at its best: experimental, weird, and willing to break away from the triple-A pac.
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