I have a confession to make: I’m a user-interface design junkie. I love talking about how to make computers easier for people to do what they want to. That’s why when I think about the future, I end ...
Rust developers have too much power, and this is the right way to use it.
Most people can relate to having a laptop charger break right where the flexible cable meets the solid adapter. This is just one example of how difficult it is to effectively interface hard and soft ...
A series of Apple patent filings published this week reveal the Mac maker has spent a considerable amount of time outlining a new multi-dimensional interface for Mac OS X that would make better use of ...
Dozens of Apple patent applications were published today revealing research that Apple had done in 2007 on many topics encompassing future versions of Mac OS X. The most intriguing is a series of ...
My first experience with a hologram was, like so many other people’s, completely fictional: a small, blue figure projected from R2-D2 in the original Star Wars. About a decade later, I got a taste of ...
Today, we spend as much time immersed in the digital world as we do the real world. But our computer interfaces are flawed. They force us to work in 2D rectangles instead of our native 3D spaces. Our ...
Famo.us, launching today at TechCrunch Disrupt in San Francisco and brought to you by the same guy who founded PowerSet (Steve Newcomb), lets developers write fully 3D apps without having to depend on ...
Using the iPad 2’s front-facing camera, the team over at Engineering Human-Computer Interaction Research Group has been able to create a facial tracking application that provides a 3D interface for ...
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