When developing Quake at id Software in the mid-1990s, John Carmack used an Intergraph InterView 28hd96 color CRT monitor. This cutting-edge display measured 28 inches (25.9 inches viewable ...
Oculus CTO John Carmack, the lead programmer for classic games such as Doom, Quake and Wolfenstein 3D who joined the VR company in 2013, took to the Google+ group of Racket, the Lisp/Scheme-family ...
From Ars Technica’s interview with John Carmack: Whether the iOS devices will reach that same level of performance before the next console generation ships is quite an interesting question. There are ...