Team Beef’s unofficial VR ports of classic Id Software games are undoubtedly fan favorites, letting you go head-first into a ...
John Carmack tried to get an impressive but unofficial Quake 3 VR port officially released on the Meta Store, but was ...
John Carmack seemingly "solved" the problem by ... Also read: Ripping and Tearing: 3 Decades of Doom "Greatness requires obsession," Kim says, and Carmack's obsession with technology is undeniable.
3 with Dangerous Dave ... by nearly tenfold. But Carmack wasn’t satisfied. He saw a bigger opportunity: Carmack implemented Binary Space Partitioning (BSP) in DOOM. This technique had never ...
Oculus CTO John Carmack, the lead programmer for classic games such as Doom, Quake and Wolfenstein 3D who joined the VR company in 2013, took to the Google+ group of Racket, the Lisp/Scheme-family ...