When you first fire up The Making of Karateka, Digital Eclipse’s excellent interactive retrospective about Prince of Persia creator Jordan Mechner’s 1984 masterpiece, you’re greeted with this quote ...
The Making of Karateka is Digital Eclipse‘s first title in its Gold Master Series, a line of interactive video game documentaries. Much of the format is similar to the studio’s Atari 50: The ...
Hi-ya! That’s the noise I make when I karate chop stuff in life and while playing developer Jordan Mechner’s remake of Karateka. Karateka is a 1984 martial arts brawler that Mechner originally ...
With The Making of Karateka, the studio continues to refine its interactive documentaries, providing a video game-native way of presenting the classics. With The Making of Karateka, the studio ...
In 1984, a game was released for the Apple II that was totally unlike anything that had come before. Casting you as a martial artist who must infiltrate a warlord’s castle fortress, Karateka had ...
In context: Jordan Mechner, the legendary game designer who created Prince of Persia, also brought about an entirely new way to tell interactive stories. Before Prince of Persia, Mechner crafted ...
Digital Eclipse has announced The Making of Karateka, the first game in its Gold Master Series—independently-produced projects that celebrate key designers, studios, and games that changed the world.
The primary purpose of video game remasters and re-releases is to preserve and modernize a classic experience, but there are a lot of ways to accomplish that. A lot of studios simply port or emulate ...
We live in a time of exceptional video game quality and abundance: There’s always too much to play (especially as I type this in September of 2023). So it’s all the more surprising that The Making of ...
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