In this post, you will learn how to analyze your unity shader complexity with numbers so you finally can: - Stop being fragment-bound in your unity game performance - Compare the GPU complexity ...
Unity has to convert your scene content into a format your GPU understands. And a very expensive part of this process is to set the correct render parameters, such as textures, shaders, meshes, etc ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results