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Webster's Dictionary defines a 'game engine' as 'the word you've entered isn't in the dictionary,' but if it were to define it, it would probably explain that a game engine is used as the overall ...
Assassin's Creed Shadows, the next game in the beloved franchise, will stand out from its predecessors for many reasons. But the two things that will distinguish it the most are that, at long last ...
Here's the full video version of this article, showing how Shadows builds on past AC titles and compares between PS5 and Xbox Series X/S. Watch on YouTube The new tech of the Anvil Engine deserves ...
Assassin's Creed 3: The AnvilNext Engine. Ubisoft Montreal has rebuilt AnvilNext from the ground, giving AC3's protagonist Ratohnhaké:ton a whole new deadly playground.
Ubisoft's Anvil game engine now supports RTGI, according to key developers and the tech press. Here, I think the visual results are a little ambiguous. On the one hand, ...
Assassin’s Creed: Shadows comes out on November 15 on the PC and consoles. I spoke with Fortin about the game’s 3D world in ancient Japan and the Anvil game engine that the French video game ...
Historically, Ubisoft has made every mainline Assassin’s Creed game with Anvil, so it makes sense it would use the same engine to build AC Mirage. Up until 2020, Ubisoft’s game engine, Anvil ...
"At Ubisoft, we're focusing on our two main game engines: Anvil Next, which you'll know from Assassin's Creed, Steep, and For Honor, and Snowdrop, where I'm working," Dansie said in a video slice ...
"It's great to work on a game that comes after something with the pedigree of Valhalla," explains Onnée, ... referencing Ubisoft's upgraded Anvil game engine, which Shadows runs on.
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Best Assassin’s Creed Shadows PC settings - MSNAssassin’s Creed Shadows releases for PCs on March 19, 2025, and is powered by Ubisoft’s in-house AnvilNext (Anvil) game engine. The game features all of the latest graphical solutions ...
Ubisoft's next-generation Anvil game engine will introduce support for the Apple ecosystem and will be able to take advantage of Metal 3 and Apple Silicon features such as hardware-based ray tracing.
Instead, it's been re-imagined as a co-op multiplayer alien shooter that is being developed using Rainbow Six's Anvil game engine. It will reportedly retain some features of the original Pioneer.
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