John Carmack seemingly "solved" the problem by pulling an all-nighter, coding Doom's groundbreaking graphics engine (id Tech 1) for 28 hours straight. His efforts not only completed the game but ...
Business coach Terry Kim has posted an extended thread highlighting the achievements of John Carmack. Kim explained how Carmack single-handedly and permanently changed the scope of both gaming and ...
Tae Kim is a senior technology writer at Barron's and author of the new book The Nvidia Way. In this podcast, best-selling author Morgan Housel interviews Kim for a conversation about: The early days ...
If you remember the early days of Doom, John Carmack created that, and then Quake was the game that Carmack made ... had a thing called the transformer engine on it already, which is a combination ...
As one of the fathers of the FPS genre and the programmer responsible for both Doom and Quake's smooth gameplay, John Carmack ...
Team Beef’s unofficial VR ports of classic Id Software games are undoubtedly fan favorites, letting you go head-first into a ...
John Carmack tried to get an impressive but unofficial Quake 3 VR port officially released on the Meta Store, but was ...
Avowed is out for anyone who spent a little extra on the Deluxe Edition, and some players are already recreating "John Avowed ...