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John Carmack was not only on the floor at QuakeCon 2023, but held an impromptu meet-and-greet with the help of the staff and attended the Quake Champions tournament. Source: John Carmack ...
id Software wizard John Carmack has recounted the experience of creating Quake, the seminal first-person shooter that turns 15 today. "My defining memory of the game was fairly early in ...
Quake 2 followed a year later, introducing the alien planet Stroggos. 2005's Quake 4 continued the story. The first Quake is credited with pioneering online FPS gaming, but Carmack believes it ...
John Carmack rambled—in a good way—through his keynote at QuakeCon 2005 this week and touched on a number of exciting topics such as the challenges faced by devleopers who're writing games for ...
The programmer was one of the co-founders of id Software in 1991 with John Romero, Tom Hall and Adrian Carmack. His involvement in the development of DOOM, Quake and Wolfenstein introduced novel ...
Arguably, Carmack is qualified so if he says it's impressive, then I'm certainly in no position to disagree. Mind you, he has a vested interest in AI, starting an AGI (artificial general ...
John Carmack Defends Microsoft's AI-Generated Quake II Level. The co-creator of Quake doesn't see anything wrong with AI being used to create a level for his iconic shooter.
Carmack demo’s an early Oculus Rift prototype at E3 2012. Having co-founded id Software in 1991 alongside John Romero, Adrian Carmack, and Tom Hall, Carmack helped revolutionize PC gaming with ...
John Carmack, one of the creators of influential and controversial first-person shooter games "Doom" and "Quake," took gamers by surprise Wednesday morning when he announced that he would be ...
John Carmack was not only on the floor at QuakeCon 2023, but held an impromptu meet-and-greet with the help of the staff and attended the Quake Champions tournament. Source: John Carmack ...