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When it comes to game engines, many people think of Unreal Engine, Unity, or CryEngine. But none of this would have been possible without Quake Engine ...
Discover how gaming legend John Carmack is developing AI with his bold vision for artificial general intelligence (AGI) and ...
For as much as FPSes go for multiplayer focus these days, there have been plenty of shooters that still remember to offer a meaty single player campaign for you to enjoy. Some might argue a single ...
Carmack demo’s an early Oculus Rift prototype at E3 2012 Having co-founded id Software in 1991 alongside John Romero, Adrian Carmack, and Tom Hall, Carmack helped revolutionize PC gaming with ...
TL;DR: John Carmack, a pioneer in first-person shooters, contributed significantly to VR gaming at Oculus. Despite his efforts to make Quake 3 VR official, his proposal was rejected by Microsoft.
John Carmack seemingly "solved" the problem by pulling an all-nighter, coding Doom's groundbreaking graphics engine (id Tech 1) for 28 hours straight.
John Carmack It's just a plain superior thing! Kinaesthetically it's just the right interface for that, but it comes down to what environment you play the games at.
Doom and Quake co-creator, John Carmack, is leaving Meta after "a decade in VR". The consulting CTO stepped down on Friday, but not before making his feelings about the company and its current ...
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