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Unity, the cross-platform game engine that powers games like Rust, Hollow Knight, and Pokémon Go, has introduced a new, controversial fee for developers, set to take effect next year. Indie ...
Unity, the cross-platform game engine that many popular games run on, is the current subject of ire on X (formerly known as Twitter) following the announcement of its new business model, including ...
The new per-installation charge coming to the Unity game engine has been met with universal condemnation across the game industry.
The cross-platform game engine company, a pillar of the industry, reverts to its previous pricing structure with new cost adjustments effective January 2025.
Unity, maker of a popular cross-platform engine and toolkit, will not pursue a broadly unpopular Runtime Fee that would have charged developers based on game installs rather than per-seat licenses.
Unity Technologies, headquartered in San Francisco, might be best-known for its cross-platform game engine Unity.
Unity—a popular cross-platform game engine that powers titles like Hollow Knight and Pokémon Go— announced that a new Runtime Fee would take effect on January 1, 2024.
WTF?! Unity is a cross-platform game engine launched in 2005 with the goal of "democratizing" game development, seeking to make it accessible to a broader range of developers. Nearly 20 years ...
Less than a week after the cross-platform game engine maker Unity announced its big plan to charge developers based on the number of installations and revenue, the company said it’s rolling back ...
Unity Technologies, the company behind the cross-platform game engine Unity, announced a new pricing model on Tuesday — and it’s been almost universally condemned by the video game developer ...
On September 12, Unity Technologies--the company behind the popular cross-platform game engine Unity-- announced it was rolling out a new business model. In the hours to follow, frustration, fear ...
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